1 | /* |
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2 | zstd_v04 - decoder for 0.4 format |
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3 | Header File |
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4 | Copyright (C) 2016, Yann Collet. |
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5 | |
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6 | BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php) |
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7 | |
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8 | Redistribution and use in source and binary forms, with or without |
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9 | modification, are permitted provided that the following conditions are |
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10 | met: |
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11 | * Redistributions of source code must retain the above copyright |
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12 | notice, this list of conditions and the following disclaimer. |
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13 | * Redistributions in binary form must reproduce the above |
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14 | copyright notice, this list of conditions and the following disclaimer |
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15 | in the documentation and/or other materials provided with the |
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16 | distribution. |
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17 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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18 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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19 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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20 | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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21 | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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22 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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23 | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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24 | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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25 | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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26 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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27 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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28 | |
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29 | You can contact the author at : |
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30 | - zstd source repository : https://github.com/Cyan4973/zstd |
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31 | - ztsd public forum : https://groups.google.com/forum/#!forum/lz4c |
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32 | */ |
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33 | #pragma once |
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34 | |
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35 | #if defined (__cplusplus) |
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36 | extern "C" { |
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37 | #endif |
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38 | |
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39 | /* ************************************* |
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40 | * Includes |
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41 | ***************************************/ |
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42 | #include <stddef.h> /* size_t */ |
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43 | |
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44 | |
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45 | /* ************************************* |
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46 | * Simple one-step function |
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47 | ***************************************/ |
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48 | /** |
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49 | ZSTDv04_decompress() : decompress ZSTD frames compliant with v0.4.x format |
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50 | compressedSize : is the exact source size |
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51 | maxOriginalSize : is the size of the 'dst' buffer, which must be already allocated. |
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52 | It must be equal or larger than originalSize, otherwise decompression will fail. |
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53 | return : the number of bytes decompressed into destination buffer (originalSize) |
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54 | or an errorCode if it fails (which can be tested using ZSTDv01_isError()) |
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55 | */ |
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56 | size_t ZSTDv04_decompress( void* dst, size_t maxOriginalSize, |
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57 | const void* src, size_t compressedSize); |
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58 | |
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59 | /** |
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60 | ZSTDv04_isError() : tells if the result of ZSTDv04_decompress() is an error |
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61 | */ |
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62 | unsigned ZSTDv04_isError(size_t code); |
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63 | |
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64 | |
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65 | /* ************************************* |
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66 | * Advanced functions |
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67 | ***************************************/ |
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68 | typedef struct ZSTDv04_Dctx_s ZSTDv04_Dctx; |
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69 | ZSTDv04_Dctx* ZSTDv04_createDCtx(void); |
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70 | size_t ZSTDv04_freeDCtx(ZSTDv04_Dctx* dctx); |
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71 | |
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72 | size_t ZSTDv04_decompressDCtx(ZSTDv04_Dctx* dctx, |
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73 | void* dst, size_t maxOriginalSize, |
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74 | const void* src, size_t compressedSize); |
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75 | |
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76 | |
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77 | /* ************************************* |
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78 | * Direct Streaming |
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79 | ***************************************/ |
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80 | size_t ZSTDv04_resetDCtx(ZSTDv04_Dctx* dctx); |
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81 | |
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82 | size_t ZSTDv04_nextSrcSizeToDecompress(ZSTDv04_Dctx* dctx); |
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83 | size_t ZSTDv04_decompressContinue(ZSTDv04_Dctx* dctx, void* dst, size_t maxDstSize, const void* src, size_t srcSize); |
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84 | /** |
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85 | Use above functions alternatively. |
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86 | ZSTD_nextSrcSizeToDecompress() tells how much bytes to provide as 'srcSize' to ZSTD_decompressContinue(). |
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87 | ZSTD_decompressContinue() will use previous data blocks to improve compression if they are located prior to current block. |
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88 | Result is the number of bytes regenerated within 'dst'. |
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89 | It can be zero, which is not an error; it just means ZSTD_decompressContinue() has decoded some header. |
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90 | */ |
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91 | |
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92 | |
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93 | /* ************************************* |
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94 | * Buffered Streaming |
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95 | ***************************************/ |
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96 | typedef struct ZBUFFv04_DCtx_s ZBUFFv04_DCtx; |
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97 | ZBUFFv04_DCtx* ZBUFFv04_createDCtx(void); |
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98 | size_t ZBUFFv04_freeDCtx(ZBUFFv04_DCtx* dctx); |
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99 | |
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100 | size_t ZBUFFv04_decompressInit(ZBUFFv04_DCtx* dctx); |
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101 | size_t ZBUFFv04_decompressWithDictionary(ZBUFFv04_DCtx* dctx, const void* dict, size_t dictSize); |
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102 | |
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103 | size_t ZBUFFv04_decompressContinue(ZBUFFv04_DCtx* dctx, void* dst, size_t* maxDstSizePtr, const void* src, size_t* srcSizePtr); |
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104 | |
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105 | /** ************************************************ |
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106 | * Streaming decompression |
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107 | * |
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108 | * A ZBUFF_DCtx object is required to track streaming operation. |
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109 | * Use ZBUFF_createDCtx() and ZBUFF_freeDCtx() to create/release resources. |
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110 | * Use ZBUFF_decompressInit() to start a new decompression operation. |
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111 | * ZBUFF_DCtx objects can be reused multiple times. |
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112 | * |
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113 | * Optionally, a reference to a static dictionary can be set, using ZBUFF_decompressWithDictionary() |
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114 | * It must be the same content as the one set during compression phase. |
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115 | * Dictionary content must remain accessible during the decompression process. |
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116 | * |
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117 | * Use ZBUFF_decompressContinue() repetitively to consume your input. |
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118 | * *srcSizePtr and *maxDstSizePtr can be any size. |
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119 | * The function will report how many bytes were read or written by modifying *srcSizePtr and *maxDstSizePtr. |
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120 | * Note that it may not consume the entire input, in which case it's up to the caller to present remaining input again. |
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121 | * The content of dst will be overwritten (up to *maxDstSizePtr) at each function call, so save its content if it matters or change dst. |
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122 | * @return : a hint to preferred nb of bytes to use as input for next function call (it's only a hint, to improve latency) |
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123 | * or 0 when a frame is completely decoded |
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124 | * or an error code, which can be tested using ZBUFF_isError(). |
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125 | * |
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126 | * Hint : recommended buffer sizes (not compulsory) : ZBUFF_recommendedDInSize / ZBUFF_recommendedDOutSize |
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127 | * output : ZBUFF_recommendedDOutSize==128 KB block size is the internal unit, it ensures it's always possible to write a full block when it's decoded. |
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128 | * input : ZBUFF_recommendedDInSize==128Kb+3; just follow indications from ZBUFF_decompressContinue() to minimize latency. It should always be <= 128 KB + 3 . |
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129 | * **************************************************/ |
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130 | unsigned ZBUFFv04_isError(size_t errorCode); |
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131 | const char* ZBUFFv04_getErrorName(size_t errorCode); |
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132 | |
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133 | |
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134 | /** The below functions provide recommended buffer sizes for Compression or Decompression operations. |
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135 | * These sizes are not compulsory, they just tend to offer better latency */ |
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136 | size_t ZBUFFv04_recommendedDInSize(void); |
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137 | size_t ZBUFFv04_recommendedDOutSize(void); |
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138 | |
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139 | |
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140 | /* ************************************* |
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141 | * Prefix - version detection |
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142 | ***************************************/ |
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143 | #define ZSTDv04_magicNumber 0xFD2FB524 /* v0.4 */ |
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144 | |
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145 | |
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146 | #if defined (__cplusplus) |
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147 | } |
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148 | #endif |
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