1 | /* deflate.h -- internal compression state |
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2 | * Copyright (C) 1995-2012 Jean-loup Gailly |
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3 | * For conditions of distribution and use, see copyright notice in zlib.h |
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4 | */ |
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5 | |
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6 | /* WARNING: this file should *not* be used by applications. It is |
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7 | part of the implementation of the compression library and is |
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8 | subject to change. Applications should only use zlib.h. |
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9 | */ |
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10 | |
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11 | /* @(#) $Id$ */ |
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12 | |
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13 | #ifndef DEFLATE_H |
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14 | #define DEFLATE_H |
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15 | |
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16 | #include "zutil.h" |
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17 | |
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18 | /* define NO_GZIP when compiling if you want to disable gzip header and |
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19 | trailer creation by deflate(). NO_GZIP would be used to avoid linking in |
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20 | the crc code when it is not needed. For shared libraries, gzip encoding |
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21 | should be left enabled. */ |
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22 | #ifndef NO_GZIP |
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23 | # define GZIP |
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24 | #endif |
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25 | |
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26 | /* =========================================================================== |
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27 | * Internal compression state. |
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28 | */ |
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29 | |
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30 | #define LENGTH_CODES 29 |
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31 | /* number of length codes, not counting the special END_BLOCK code */ |
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32 | |
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33 | #define LITERALS 256 |
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34 | /* number of literal bytes 0..255 */ |
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35 | |
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36 | #define L_CODES (LITERALS+1+LENGTH_CODES) |
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37 | /* number of Literal or Length codes, including the END_BLOCK code */ |
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38 | |
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39 | #define D_CODES 30 |
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40 | /* number of distance codes */ |
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41 | |
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42 | #define BL_CODES 19 |
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43 | /* number of codes used to transfer the bit lengths */ |
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44 | |
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45 | #define HEAP_SIZE (2*L_CODES+1) |
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46 | /* maximum heap size */ |
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47 | |
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48 | #define MAX_BITS 15 |
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49 | /* All codes must not exceed MAX_BITS bits */ |
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50 | |
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51 | #define Buf_size 16 |
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52 | /* size of bit buffer in bi_buf */ |
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53 | |
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54 | #define INIT_STATE 42 |
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55 | #define EXTRA_STATE 69 |
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56 | #define NAME_STATE 73 |
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57 | #define COMMENT_STATE 91 |
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58 | #define HCRC_STATE 103 |
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59 | #define BUSY_STATE 113 |
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60 | #define FINISH_STATE 666 |
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61 | /* Stream status */ |
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62 | |
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63 | |
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64 | /* Data structure describing a single value and its code string. */ |
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65 | typedef struct ct_data_s { |
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66 | union { |
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67 | ush freq; /* frequency count */ |
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68 | ush code; /* bit string */ |
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69 | } fc; |
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70 | union { |
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71 | ush dad; /* father node in Huffman tree */ |
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72 | ush len; /* length of bit string */ |
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73 | } dl; |
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74 | } FAR ct_data; |
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75 | |
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76 | #define Freq fc.freq |
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77 | #define Code fc.code |
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78 | #define Dad dl.dad |
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79 | #define Len dl.len |
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80 | |
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81 | typedef struct static_tree_desc_s static_tree_desc; |
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82 | |
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83 | typedef struct tree_desc_s { |
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84 | ct_data *dyn_tree; /* the dynamic tree */ |
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85 | int max_code; /* largest code with non zero frequency */ |
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86 | static_tree_desc *stat_desc; /* the corresponding static tree */ |
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87 | } FAR tree_desc; |
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88 | |
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89 | typedef ush Pos; |
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90 | typedef Pos FAR Posf; |
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91 | typedef unsigned IPos; |
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92 | |
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93 | /* A Pos is an index in the character window. We use short instead of int to |
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94 | * save space in the various tables. IPos is used only for parameter passing. |
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95 | */ |
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96 | |
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97 | typedef struct internal_state { |
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98 | z_streamp strm; /* pointer back to this zlib stream */ |
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99 | int status; /* as the name implies */ |
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100 | Bytef *pending_buf; /* output still pending */ |
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101 | ulg pending_buf_size; /* size of pending_buf */ |
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102 | Bytef *pending_out; /* next pending byte to output to the stream */ |
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103 | uInt pending; /* nb of bytes in the pending buffer */ |
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104 | int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ |
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105 | gz_headerp gzhead; /* gzip header information to write */ |
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106 | uInt gzindex; /* where in extra, name, or comment */ |
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107 | Byte method; /* can only be DEFLATED */ |
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108 | int last_flush; /* value of flush param for previous deflate call */ |
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109 | |
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110 | /* used by deflate.c: */ |
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111 | |
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112 | uInt w_size; /* LZ77 window size (32K by default) */ |
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113 | uInt w_bits; /* log2(w_size) (8..16) */ |
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114 | uInt w_mask; /* w_size - 1 */ |
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115 | |
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116 | Bytef *window; |
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117 | /* Sliding window. Input bytes are read into the second half of the window, |
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118 | * and move to the first half later to keep a dictionary of at least wSize |
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119 | * bytes. With this organization, matches are limited to a distance of |
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120 | * wSize-MAX_MATCH bytes, but this ensures that IO is always |
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121 | * performed with a length multiple of the block size. Also, it limits |
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122 | * the window size to 64K, which is quite useful on MSDOS. |
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123 | * To do: use the user input buffer as sliding window. |
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124 | */ |
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125 | |
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126 | ulg window_size; |
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127 | /* Actual size of window: 2*wSize, except when the user input buffer |
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128 | * is directly used as sliding window. |
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129 | */ |
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130 | |
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131 | Posf *prev; |
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132 | /* Link to older string with same hash index. To limit the size of this |
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133 | * array to 64K, this link is maintained only for the last 32K strings. |
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134 | * An index in this array is thus a window index modulo 32K. |
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135 | */ |
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136 | |
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137 | Posf *head; /* Heads of the hash chains or NIL. */ |
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138 | |
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139 | uInt ins_h; /* hash index of string to be inserted */ |
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140 | uInt hash_size; /* number of elements in hash table */ |
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141 | uInt hash_bits; /* log2(hash_size) */ |
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142 | uInt hash_mask; /* hash_size-1 */ |
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143 | |
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144 | uInt hash_shift; |
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145 | /* Number of bits by which ins_h must be shifted at each input |
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146 | * step. It must be such that after MIN_MATCH steps, the oldest |
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147 | * byte no longer takes part in the hash key, that is: |
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148 | * hash_shift * MIN_MATCH >= hash_bits |
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149 | */ |
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150 | |
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151 | long block_start; |
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152 | /* Window position at the beginning of the current output block. Gets |
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153 | * negative when the window is moved backwards. |
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154 | */ |
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155 | |
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156 | uInt match_length; /* length of best match */ |
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157 | IPos prev_match; /* previous match */ |
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158 | int match_available; /* set if previous match exists */ |
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159 | uInt strstart; /* start of string to insert */ |
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160 | uInt match_start; /* start of matching string */ |
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161 | uInt lookahead; /* number of valid bytes ahead in window */ |
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162 | |
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163 | uInt prev_length; |
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164 | /* Length of the best match at previous step. Matches not greater than this |
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165 | * are discarded. This is used in the lazy match evaluation. |
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166 | */ |
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167 | |
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168 | uInt max_chain_length; |
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169 | /* To speed up deflation, hash chains are never searched beyond this |
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170 | * length. A higher limit improves compression ratio but degrades the |
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171 | * speed. |
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172 | */ |
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173 | |
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174 | uInt max_lazy_match; |
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175 | /* Attempt to find a better match only when the current match is strictly |
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176 | * smaller than this value. This mechanism is used only for compression |
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177 | * levels >= 4. |
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178 | */ |
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179 | # define max_insert_length max_lazy_match |
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180 | /* Insert new strings in the hash table only if the match length is not |
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181 | * greater than this length. This saves time but degrades compression. |
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182 | * max_insert_length is used only for compression levels <= 3. |
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183 | */ |
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184 | |
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185 | int level; /* compression level (1..9) */ |
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186 | int strategy; /* favor or force Huffman coding*/ |
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187 | |
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188 | uInt good_match; |
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189 | /* Use a faster search when the previous match is longer than this */ |
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190 | |
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191 | int nice_match; /* Stop searching when current match exceeds this */ |
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192 | |
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193 | /* used by trees.c: */ |
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194 | /* Didn't use ct_data typedef below to suppress compiler warning */ |
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195 | struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ |
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196 | struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ |
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197 | struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ |
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198 | |
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199 | struct tree_desc_s l_desc; /* desc. for literal tree */ |
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200 | struct tree_desc_s d_desc; /* desc. for distance tree */ |
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201 | struct tree_desc_s bl_desc; /* desc. for bit length tree */ |
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202 | |
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203 | ush bl_count[MAX_BITS+1]; |
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204 | /* number of codes at each bit length for an optimal tree */ |
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205 | |
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206 | int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ |
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207 | int heap_len; /* number of elements in the heap */ |
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208 | int heap_max; /* element of largest frequency */ |
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209 | /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. |
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210 | * The same heap array is used to build all trees. |
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211 | */ |
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212 | |
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213 | uch depth[2*L_CODES+1]; |
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214 | /* Depth of each subtree used as tie breaker for trees of equal frequency |
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215 | */ |
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216 | |
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217 | uchf *l_buf; /* buffer for literals or lengths */ |
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218 | |
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219 | uInt lit_bufsize; |
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220 | /* Size of match buffer for literals/lengths. There are 4 reasons for |
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221 | * limiting lit_bufsize to 64K: |
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222 | * - frequencies can be kept in 16 bit counters |
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223 | * - if compression is not successful for the first block, all input |
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224 | * data is still in the window so we can still emit a stored block even |
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225 | * when input comes from standard input. (This can also be done for |
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226 | * all blocks if lit_bufsize is not greater than 32K.) |
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227 | * - if compression is not successful for a file smaller than 64K, we can |
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228 | * even emit a stored file instead of a stored block (saving 5 bytes). |
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229 | * This is applicable only for zip (not gzip or zlib). |
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230 | * - creating new Huffman trees less frequently may not provide fast |
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231 | * adaptation to changes in the input data statistics. (Take for |
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232 | * example a binary file with poorly compressible code followed by |
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233 | * a highly compressible string table.) Smaller buffer sizes give |
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234 | * fast adaptation but have of course the overhead of transmitting |
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235 | * trees more frequently. |
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236 | * - I can't count above 4 |
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237 | */ |
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238 | |
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239 | uInt last_lit; /* running index in l_buf */ |
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240 | |
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241 | ushf *d_buf; |
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242 | /* Buffer for distances. To simplify the code, d_buf and l_buf have |
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243 | * the same number of elements. To use different lengths, an extra flag |
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244 | * array would be necessary. |
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245 | */ |
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246 | |
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247 | ulg opt_len; /* bit length of current block with optimal trees */ |
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248 | ulg static_len; /* bit length of current block with static trees */ |
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249 | uInt matches; /* number of string matches in current block */ |
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250 | uInt insert; /* bytes at end of window left to insert */ |
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251 | |
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252 | #ifdef DEBUG |
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253 | ulg compressed_len; /* total bit length of compressed file mod 2^32 */ |
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254 | ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ |
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255 | #endif |
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256 | |
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257 | ush bi_buf; |
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258 | /* Output buffer. bits are inserted starting at the bottom (least |
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259 | * significant bits). |
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260 | */ |
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261 | int bi_valid; |
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262 | /* Number of valid bits in bi_buf. All bits above the last valid bit |
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263 | * are always zero. |
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264 | */ |
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265 | |
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266 | ulg high_water; |
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267 | /* High water mark offset in window for initialized bytes -- bytes above |
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268 | * this are set to zero in order to avoid memory check warnings when |
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269 | * longest match routines access bytes past the input. This is then |
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270 | * updated to the new high water mark. |
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271 | */ |
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272 | |
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273 | } FAR deflate_state; |
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274 | |
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275 | /* Output a byte on the stream. |
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276 | * IN assertion: there is enough room in pending_buf. |
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277 | */ |
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278 | #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} |
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279 | |
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280 | |
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281 | #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) |
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282 | /* Minimum amount of lookahead, except at the end of the input file. |
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283 | * See deflate.c for comments about the MIN_MATCH+1. |
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284 | */ |
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285 | |
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286 | #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) |
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287 | /* In order to simplify the code, particularly on 16 bit machines, match |
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288 | * distances are limited to MAX_DIST instead of WSIZE. |
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289 | */ |
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290 | |
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291 | #define WIN_INIT MAX_MATCH |
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292 | /* Number of bytes after end of data in window to initialize in order to avoid |
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293 | memory checker errors from longest match routines */ |
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294 | |
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295 | /* in trees.c */ |
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296 | void ZLIB_INTERNAL _tr_init OF((deflate_state *s)); |
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297 | int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); |
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298 | void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf, |
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299 | ulg stored_len, int last)); |
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300 | void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s)); |
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301 | void ZLIB_INTERNAL _tr_align OF((deflate_state *s)); |
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302 | void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf, |
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303 | ulg stored_len, int last)); |
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304 | |
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305 | #define d_code(dist) \ |
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306 | ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) |
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307 | /* Mapping from a distance to a distance code. dist is the distance - 1 and |
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308 | * must not have side effects. _dist_code[256] and _dist_code[257] are never |
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309 | * used. |
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310 | */ |
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311 | |
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312 | #ifndef DEBUG |
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313 | /* Inline versions of _tr_tally for speed: */ |
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314 | |
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315 | #if defined(GEN_TREES_H) || !defined(STDC) |
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316 | extern uch ZLIB_INTERNAL _length_code[]; |
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317 | extern uch ZLIB_INTERNAL _dist_code[]; |
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318 | #else |
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319 | extern const uch ZLIB_INTERNAL _length_code[]; |
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320 | extern const uch ZLIB_INTERNAL _dist_code[]; |
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321 | #endif |
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322 | |
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323 | # define _tr_tally_lit(s, c, flush) \ |
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324 | { uch cc = (c); \ |
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325 | s->d_buf[s->last_lit] = 0; \ |
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326 | s->l_buf[s->last_lit++] = cc; \ |
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327 | s->dyn_ltree[cc].Freq++; \ |
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328 | flush = (s->last_lit == s->lit_bufsize-1); \ |
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329 | } |
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330 | # define _tr_tally_dist(s, distance, length, flush) \ |
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331 | { uch len = (length); \ |
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332 | ush dist = (distance); \ |
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333 | s->d_buf[s->last_lit] = dist; \ |
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334 | s->l_buf[s->last_lit++] = len; \ |
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335 | dist--; \ |
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336 | s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ |
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337 | s->dyn_dtree[d_code(dist)].Freq++; \ |
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338 | flush = (s->last_lit == s->lit_bufsize-1); \ |
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339 | } |
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340 | #else |
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341 | # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) |
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342 | # define _tr_tally_dist(s, distance, length, flush) \ |
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343 | flush = _tr_tally(s, distance, length) |
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344 | #endif |
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345 | |
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346 | #endif /* DEFLATE_H */ |
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