[8ebc79b] | 1 | /* adler32.c -- compute the Adler-32 checksum of a data stream |
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| 2 | * Copyright (C) 1995-2011 Mark Adler |
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| 3 | * For conditions of distribution and use, see copyright notice in zlib.h |
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| 4 | */ |
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| 5 | |
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| 6 | /* @(#) $Id$ */ |
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| 7 | |
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| 8 | #include "zutil.h" |
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| 9 | |
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| 10 | #define local static |
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| 11 | |
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| 12 | local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2)); |
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| 13 | |
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| 14 | #define BASE 65521 /* largest prime smaller than 65536 */ |
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| 15 | #define NMAX 5552 |
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| 16 | /* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ |
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| 17 | |
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| 18 | #define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} |
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| 19 | #define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); |
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| 20 | #define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); |
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| 21 | #define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); |
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| 22 | #define DO16(buf) DO8(buf,0); DO8(buf,8); |
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| 23 | |
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| 24 | /* use NO_DIVIDE if your processor does not do division in hardware -- |
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| 25 | try it both ways to see which is faster */ |
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| 26 | #ifdef NO_DIVIDE |
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| 27 | /* note that this assumes BASE is 65521, where 65536 % 65521 == 15 |
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| 28 | (thank you to John Reiser for pointing this out) */ |
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| 29 | # define CHOP(a) \ |
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| 30 | do { \ |
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| 31 | unsigned long tmp = a >> 16; \ |
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| 32 | a &= 0xffffUL; \ |
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| 33 | a += (tmp << 4) - tmp; \ |
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| 34 | } while (0) |
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| 35 | # define MOD28(a) \ |
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| 36 | do { \ |
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| 37 | CHOP(a); \ |
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| 38 | if (a >= BASE) a -= BASE; \ |
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| 39 | } while (0) |
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| 40 | # define MOD(a) \ |
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| 41 | do { \ |
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| 42 | CHOP(a); \ |
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| 43 | MOD28(a); \ |
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| 44 | } while (0) |
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| 45 | # define MOD63(a) \ |
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| 46 | do { /* this assumes a is not negative */ \ |
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| 47 | z_off64_t tmp = a >> 32; \ |
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| 48 | a &= 0xffffffffL; \ |
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| 49 | a += (tmp << 8) - (tmp << 5) + tmp; \ |
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| 50 | tmp = a >> 16; \ |
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| 51 | a &= 0xffffL; \ |
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| 52 | a += (tmp << 4) - tmp; \ |
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| 53 | tmp = a >> 16; \ |
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| 54 | a &= 0xffffL; \ |
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| 55 | a += (tmp << 4) - tmp; \ |
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| 56 | if (a >= BASE) a -= BASE; \ |
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| 57 | } while (0) |
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| 58 | #else |
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| 59 | # define MOD(a) a %= BASE |
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| 60 | # define MOD28(a) a %= BASE |
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| 61 | # define MOD63(a) a %= BASE |
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| 62 | #endif |
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| 63 | |
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| 64 | /* ========================================================================= */ |
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| 65 | uLong ZEXPORT adler32(adler, buf, len) |
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| 66 | uLong adler; |
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| 67 | const Bytef *buf; |
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| 68 | uInt len; |
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| 69 | { |
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| 70 | unsigned long sum2; |
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| 71 | unsigned n; |
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| 72 | |
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| 73 | /* split Adler-32 into component sums */ |
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| 74 | sum2 = (adler >> 16) & 0xffff; |
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| 75 | adler &= 0xffff; |
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| 76 | |
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| 77 | /* in case user likes doing a byte at a time, keep it fast */ |
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| 78 | if (len == 1) { |
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| 79 | adler += buf[0]; |
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| 80 | if (adler >= BASE) |
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| 81 | adler -= BASE; |
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| 82 | sum2 += adler; |
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| 83 | if (sum2 >= BASE) |
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| 84 | sum2 -= BASE; |
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| 85 | return adler | (sum2 << 16); |
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| 86 | } |
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| 87 | |
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| 88 | /* initial Adler-32 value (deferred check for len == 1 speed) */ |
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| 89 | if (buf == Z_NULL) |
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| 90 | return 1L; |
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| 91 | |
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| 92 | /* in case short lengths are provided, keep it somewhat fast */ |
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| 93 | if (len < 16) { |
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| 94 | while (len--) { |
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| 95 | adler += *buf++; |
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| 96 | sum2 += adler; |
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| 97 | } |
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| 98 | if (adler >= BASE) |
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| 99 | adler -= BASE; |
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| 100 | MOD28(sum2); /* only added so many BASE's */ |
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| 101 | return adler | (sum2 << 16); |
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| 102 | } |
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| 103 | |
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| 104 | /* do length NMAX blocks -- requires just one modulo operation */ |
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| 105 | while (len >= NMAX) { |
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| 106 | len -= NMAX; |
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| 107 | n = NMAX / 16; /* NMAX is divisible by 16 */ |
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| 108 | do { |
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| 109 | DO16(buf); /* 16 sums unrolled */ |
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| 110 | buf += 16; |
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| 111 | } while (--n); |
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| 112 | MOD(adler); |
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| 113 | MOD(sum2); |
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| 114 | } |
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| 115 | |
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| 116 | /* do remaining bytes (less than NMAX, still just one modulo) */ |
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| 117 | if (len) { /* avoid modulos if none remaining */ |
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| 118 | while (len >= 16) { |
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| 119 | len -= 16; |
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| 120 | DO16(buf); |
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| 121 | buf += 16; |
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| 122 | } |
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| 123 | while (len--) { |
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| 124 | adler += *buf++; |
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| 125 | sum2 += adler; |
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| 126 | } |
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| 127 | MOD(adler); |
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| 128 | MOD(sum2); |
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| 129 | } |
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| 130 | |
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| 131 | /* return recombined sums */ |
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| 132 | return adler | (sum2 << 16); |
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| 133 | } |
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| 134 | |
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| 135 | /* ========================================================================= */ |
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| 136 | local uLong adler32_combine_(adler1, adler2, len2) |
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| 137 | uLong adler1; |
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| 138 | uLong adler2; |
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| 139 | z_off64_t len2; |
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| 140 | { |
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| 141 | unsigned long sum1; |
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| 142 | unsigned long sum2; |
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| 143 | unsigned rem; |
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| 144 | |
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| 145 | /* for negative len, return invalid adler32 as a clue for debugging */ |
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| 146 | if (len2 < 0) |
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| 147 | return 0xffffffffUL; |
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| 148 | |
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| 149 | /* the derivation of this formula is left as an exercise for the reader */ |
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| 150 | MOD63(len2); /* assumes len2 >= 0 */ |
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| 151 | rem = (unsigned)len2; |
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| 152 | sum1 = adler1 & 0xffff; |
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| 153 | sum2 = rem * sum1; |
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| 154 | MOD(sum2); |
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| 155 | sum1 += (adler2 & 0xffff) + BASE - 1; |
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| 156 | sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; |
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| 157 | if (sum1 >= BASE) sum1 -= BASE; |
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| 158 | if (sum1 >= BASE) sum1 -= BASE; |
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| 159 | if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1); |
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| 160 | if (sum2 >= BASE) sum2 -= BASE; |
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| 161 | return sum1 | (sum2 << 16); |
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| 162 | } |
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| 163 | |
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| 164 | /* ========================================================================= */ |
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| 165 | uLong ZEXPORT adler32_combine(adler1, adler2, len2) |
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| 166 | uLong adler1; |
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| 167 | uLong adler2; |
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| 168 | z_off_t len2; |
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| 169 | { |
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| 170 | return adler32_combine_(adler1, adler2, len2); |
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| 171 | } |
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| 172 | |
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| 173 | uLong ZEXPORT adler32_combine64(adler1, adler2, len2) |
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| 174 | uLong adler1; |
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| 175 | uLong adler2; |
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| 176 | z_off64_t len2; |
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| 177 | { |
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| 178 | return adler32_combine_(adler1, adler2, len2); |
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| 179 | } |
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