source: thirdparty/blosc/internal-complibs/snappy-1.1.1/snappy-sinksource.h @ 8ebc79b

Revision 8ebc79b, 4.8 KB checked in by Hal Finkel <hfinkel@…>, 8 years ago (diff)

Add the other internal compression libraries from blocs

  • Property mode set to 100644
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[8ebc79b]1// Copyright 2011 Google Inc. All Rights Reserved.
2//
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4// modification, are permitted provided that the following conditions are
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28
29#ifndef UTIL_SNAPPY_SNAPPY_SINKSOURCE_H_
30#define UTIL_SNAPPY_SNAPPY_SINKSOURCE_H_
31
32#include <stddef.h>
33
34
35namespace snappy {
36
37// A Sink is an interface that consumes a sequence of bytes.
38class Sink {
39 public:
40  Sink() { }
41  virtual ~Sink();
42
43  // Append "bytes[0,n-1]" to this.
44  virtual void Append(const char* bytes, size_t n) = 0;
45
46  // Returns a writable buffer of the specified length for appending.
47  // May return a pointer to the caller-owned scratch buffer which
48  // must have at least the indicated length.  The returned buffer is
49  // only valid until the next operation on this Sink.
50  //
51  // After writing at most "length" bytes, call Append() with the
52  // pointer returned from this function and the number of bytes
53  // written.  Many Append() implementations will avoid copying
54  // bytes if this function returned an internal buffer.
55  //
56  // If a non-scratch buffer is returned, the caller may only pass a
57  // prefix of it to Append().  That is, it is not correct to pass an
58  // interior pointer of the returned array to Append().
59  //
60  // The default implementation always returns the scratch buffer.
61  virtual char* GetAppendBuffer(size_t length, char* scratch);
62
63
64 private:
65  // No copying
66  Sink(const Sink&);
67  void operator=(const Sink&);
68};
69
70// A Source is an interface that yields a sequence of bytes
71class Source {
72 public:
73  Source() { }
74  virtual ~Source();
75
76  // Return the number of bytes left to read from the source
77  virtual size_t Available() const = 0;
78
79  // Peek at the next flat region of the source.  Does not reposition
80  // the source.  The returned region is empty iff Available()==0.
81  //
82  // Returns a pointer to the beginning of the region and store its
83  // length in *len.
84  //
85  // The returned region is valid until the next call to Skip() or
86  // until this object is destroyed, whichever occurs first.
87  //
88  // The returned region may be larger than Available() (for example
89  // if this ByteSource is a view on a substring of a larger source).
90  // The caller is responsible for ensuring that it only reads the
91  // Available() bytes.
92  virtual const char* Peek(size_t* len) = 0;
93
94  // Skip the next n bytes.  Invalidates any buffer returned by
95  // a previous call to Peek().
96  // REQUIRES: Available() >= n
97  virtual void Skip(size_t n) = 0;
98
99 private:
100  // No copying
101  Source(const Source&);
102  void operator=(const Source&);
103};
104
105// A Source implementation that yields the contents of a flat array
106class ByteArraySource : public Source {
107 public:
108  ByteArraySource(const char* p, size_t n) : ptr_(p), left_(n) { }
109  virtual ~ByteArraySource();
110  virtual size_t Available() const;
111  virtual const char* Peek(size_t* len);
112  virtual void Skip(size_t n);
113 private:
114  const char* ptr_;
115  size_t left_;
116};
117
118// A Sink implementation that writes to a flat array without any bound checks.
119class UncheckedByteArraySink : public Sink {
120 public:
121  explicit UncheckedByteArraySink(char* dest) : dest_(dest) { }
122  virtual ~UncheckedByteArraySink();
123  virtual void Append(const char* data, size_t n);
124  virtual char* GetAppendBuffer(size_t len, char* scratch);
125
126  // Return the current output pointer so that a caller can see how
127  // many bytes were produced.
128  // Note: this is not a Sink method.
129  char* CurrentDestination() const { return dest_; }
130 private:
131  char* dest_;
132};
133
134
135}
136
137#endif  // UTIL_SNAPPY_SNAPPY_SINKSOURCE_H_
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